Valley of Song
Runeterra / Shurima / Nature & creatures

Shurima / Nature & creatures

Valley of Song

Shurima’s valleys offer passages and shelter in an unforgiving environment.

Inside the story · 2 MIN

Lost empire · Ascension · Life in the desert

The wind gives the valley its name

Wind passing through hollow rock formations creates the disorienting whistling associated with the Valley of the Song. This remote pass is dangerous not only because of terrain: the source describes marauders who have lost their hearing and prowl it at night.

Why this place matters

The accompanying artwork also shows Shuriman raiders and Shakkal, whose equipment supports swift attacks. These images explain a broader environment of ambush and survival; they should not be read as a precise encounter list or as a promise of future MMO enemies.

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RIOT MMO

From Runeterra to the MMO

These histories explain the world in which Riot is developing its MMORPG. They do not establish a playable people, a class, a starting zone or a confirmed quest. Follow the journal for the distinction between Riot’s announcements and community analysis.

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Sources & further reading

Original editorial summaries based on Riot’s published atlas and biographies. Older sources may describe earlier stages of an evolving story.

A fan project by Mad Makers.

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